This pilot study evaluates projection-based and virtual reality visualization in flight simulation using objective performance metrics and NASA-TLX workload assessment. A within-subject design with eight pilot students was used to verify a segment-based evaluation framework. Results indicate that virtual reality supports more stable control with lower variability, while projection-based display enables higher accuracy relative to predefined targets. Workload remained low to moderate in both conditions. The findings suggest that visualization modality influences control strategy and support the suitability of the proposed methodology for further research and application in simulation-based pilot training.